3Ds Max - Optimize


Optimize

The optimize modifier lets you reduce the number of faces and vertices in an object. This simplifies the geometry and speed up rendering while maintaining an acceptable image. A before/after readout gives you exact feedback on the reduction as you make each change.

Step1: First of all, create a teapot.

Fig. 81

Step2: click on move tool and select teapot. Then press shift key and drag Z-axis.

Fig. 82

Step3: Select number of copy and click on Ok.

Fig.83

Step4: Select second teapot, then click on modify tab and select optimize tool.

Fig.84

Step5: After that, specify parameters.

Fig.85





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