3Ds Max - Optimize
Optimize
The optimize modifier lets you reduce the number of faces and vertices in an object. This simplifies the geometry and speed up rendering while maintaining an acceptable image. A before/after readout gives you exact feedback on the reduction as you make each change.
Step1: First of all, create a teapot.
Fig. 81
Step2: click on move tool and select teapot. Then press shift key and drag Z-axis.
Fig. 82
Step3: Select number of copy and click on Ok.
Fig.83
Step4: Select second teapot, then click on modify tab and select optimize tool.
Fig.84
Step5: After that, specify parameters.
Fig.85