3Ds Max - Squeez


Squeeze

The squeeze modifier let you apply a squeezing effect to the objects, in which the vertices closest to the objects pivot point move inward. The squeeze is applied around the squeeze gizmo’s local Z-axis. You can also use squeeze to create a bulge on the vertical axis, to accentuate the squeeze effect.

Step1: Create a box

Fig.113

Step2: click on modify tab and select squeeze tool.

Fig.114

Step3: Set parameters as you want.

Fig.115





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